using System;
using System.Net.Sockets;

namespace ChatServer
{
	public class CGlobalStructure
	{
		public class UserInfo{
			public long LastPing{set;get;}
			public string UserName{set;get;}
			public Socket Sock {set;get;}
			public int UserID {set;get;}
			public String UserSecurityHash {set;get;}
			public int LaguageId {set;get;}
			public string DeviceKey {set;get;}
			public bool WailPing {set;get;}		
		}
	}
}

